U8x8 Fonts Best 🎁 📢
When browsing the U8x8 fonts on GitHub, you'll notice most font names end with either _r , _n , _u , or _f . These suffixes are not arbitrary and provide important information about each font's capabilities:
| Feature | U8g2 (Graphics mode) | U8x8 (Font mode) | | :--- | :--- | :--- | | | Large framebuffer (e.g., 1KB for 128x64) | Tiny (often < 200 bytes) | | Speed | Slower (per-pixel drawing) | Very fast (block copy) | | Output | Any pixel, any shape | Only monospaced 8x8 character blocks | | Best for | Graphs, icons, GUIs | Debug terminals, dashboards, sensor readouts | | Fonts | Proportional, bitmaps, compressed | Fixed 8x8 monospaced only | | Typical MCU | 32-bit ARM with 32KB+ RAM | 8-bit AVR (Arduino Uno) with 2KB RAM | u8x8 fonts
: Contains standard ASCII characters (usually codes 32–127). When browsing the U8x8 fonts on GitHub, you'll
#include <U8x8lib.h>
: Coordinates are not addressed by individual pixels ( ). Instead, they are addressed by tile grids ( Deciphering U8x8 Font Naming Conventions Instead, they are addressed by tile grids (