Simple Diffuse Substance Painter Repack «BEST 2027»

Start with 2048 × 2048 for painting, and you can reduce this later. Setting Up Your Channels

Tip: If you are using a stylized shader in Unity or Unreal, starting with a basic PBR template is fine, as you will only be using the Base Color channel anyway. simple diffuse substance painter

For those moving to a full PBR pipeline, Substance Painter exports Diffuse (Base Color), Metallic, Roughness, Normal, and Ambient Occlusion maps — all of which can be connected to a standard PBR shader in your game engine of choice. Start with 2048 × 2048 for painting, and