If you’re interested in legitimate Roblox scripting (using require to load modules in your own games), I’d be happy to help you write a safe, in-game script that follows Roblox rules. Just let me know what you’d like the script to do (e.g., manage game mechanics, create GUIs, handle data).
From a technical perspective, some exploits operate by loading a LocalScript into a protected context, setting its parent to nil to hide it from detection by events like .ChildAdded . They can also change their execution level to appear as if they have "Level 7" (highest) permissions within the client. Roblox Rc7 Require Script
Because modules can be published by anyone, many "require scripts" were malicious baits. Developers would hide their malicious code in a module and circulate the ID. Executing the script would not only give the exploiter the advertised effect, but it could also steal game data or expose their executor to malicious backdoors. If you’re interested in legitimate Roblox scripting (using
During its peak, RC7 stood out because it bypassed the traditional limitations of standard script insertion. Server-Side vs. Client-Side Execution They can also change their execution level to