Baldurs Gate 3 Update V4.1.1.3630146-rune -
The acted as a bridge between the initial chaotic, albeit wonderful, launch phase and the more polished state of the game. It allowed players to experience Act 1 and early Act 2 with significantly fewer interruptions.
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Resolved issues where turn-based combat would get stuck, particularly when using specific AoE (Area of Effect) spells or environmental interactions. The acted as a bridge between the initial
Fixed bugs related to key NPCs in the Druid Grove and the goblin camp, ensuring that quests like "Save the Refugees" progressed logically. This link or copies made by others cannot be deleted
The primary objective of this update was to reduce the frequency of crashes, especially during intensive scenes or when transitioning between major areas in Act 1 and Act 2.