// deviceParams.Extensions.uavSlot = 1; // Ensure UAV slots are available deviceParams.Extensions.shaderIntrinsics16 = 1; // Enable 16-bit shader extensions deviceParams.Extensions.intrinsicWaveOps = 1; // Wave operations (ballot, shuffle) deviceParams.Extensions.asyncCompute = 1; // Async compute queues
if (device) device->Release(); if (immediateContext) immediateContext->Release(); ags driver extensions dx11 init download install