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Sim Girl Version 6.6 Walkthrough !link! →

| Stat | Range | How to Raise | How it Affects Gameplay | |------|-------|--------------|-------------------------| | | 0-100 | Study at library (AM), tutoring job | Unlocks dialogue options, needed for University ending | | Charm | 0-100 | Buy clothes, practice speech, café job | Romance success rate | | Strength | 0-100 | Gym, part-time moving job | Unlocks physical events, needed for Runaway ending | | Money | ¥0-¥50,000 | Part-time jobs, lottery, gifts | Required for most social outings | | Mental Health (NEW) | 0-100 | Sleep, park walks, pet cafe | If ≤20 → Mental Break event (bad ending) |

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