Generic Roleplay Gaem Script Guide

def cmd_attack(self, args): if not args: print("Attack whom?") return target_name = args[0] target = next((n for n in self.current_room.npcs if n.name == target_name), None) if not target: print(f"No target_name here.") return # Attack roll attack = roll(20) + self.player.strength if attack >= target.armor_class: dmg = roll(6) + self.player.strength actual = target.take_damage(dmg) print(f"You hit target.name for actual damage! (target.hp/target.max_hp HP)") if not target.is_alive(): print(f"target.name falls.") self.current_room.npcs.remove(target) else: print("You miss.")

Implement server-side magnitude checks. If a player's position shifts by 500 studs in less than a second, log the event or rubberband them back. The Risks of Executing Third-Party Scripts generic roleplay gaem script