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The system should function purely as a roleplay mechanic, survival stat modifier, or economic commodity, rather than promoting real-world substance abuse. Core Mechanics of an Advanced System
BluntConfig.bluntTexture = "texture.png" BluntConfig.bluntColor = Color3.new(1, 1, 1) BluntConfig.smokeParticle = "smoke_particle" BluntConfig.burnRate = 0.5 Roblox - Advanced Weed Blunt System
-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") The system should function purely as a roleplay
local bluntModel = script.Parent local billboardGui = bluntModel.BillboardGui survival stat modifier