Gnomon Workshop - Environment Sculpting With David Lesperance - 1.1gb [updated] Link

After watching this masterclass, students walk away with several practical, portfolio-ready skills:

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is a specialized training module from The Gnomon Workshop designed to bridge the gap between artistic intuition and the technical rigors of game development. Hosted by industry veteran David Lesperance—known for his work on major titles at studios like Bungie and Microsoft—this tutorial offers a deep dive into the creation of naturalistic game environments. search results show several relevant links

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Understanding how assets move from a base mesh to a final rendered portfolio piece. Who Is This For?