At its core, is a ragdoll physics-based platformer developed by Jim Bonacci (Fancy Force). The premise is simple: you choose a uniquely ill-equipped character and attempt to navigate a series of deadly obstacle courses to reach the finish line.

"Okay, buddy, hold on tight," Leo whispered to the digital son sitting on the back of the bicycle.

Players select a character and a level. The objective is to guide the character from a starting point to a finish line while avoiding an array of deadly traps. The controls are intentionally simple, but mastering them is a challenge.