Neko Script - Fe - Jun 2026

| Feature | NekoVM | Lua | | --- | --- | --- | | | Uses value pointers, so no copying is needed when passing values around, making it generally more efficient. | Typically copies values (which are structures), which can be less efficient in some scenarios. | | Typing | Dynamically typed with a unique 31-bit integer type for performance. | Dynamically typed with a number type that is typically a double-precision float. | | Data Structures | Has separate array (fixed-length) and object (associative) types. | Uses a single table type that serves both as an array and an associative array. | | Target Audience | Primarily targeted by the Haxe language for cross-platform game and application development. | A standalone scripting language designed for easy embedding across many applications. | | Primary Use Cases | A common runtime for Haxe, game development, and a compiler target for other languages. | Embedding as a configuration and scripting language in applications and games. |

: Using the F key changes the attack style to include spinning and stretching slashes. Neko Script - FE -

Neko Script – FE is a speculative front-end scripting language designed for building playful, animation-rich web interfaces using a cat-themed syntax. This paper discusses its design principles, reactivity model, and performance compared to modern frameworks like React and Vue. | Feature | NekoVM | Lua | |