Call Of Duty Black Ops 2 Failed To Allocate From State Pool Fix Better
This error often happens because the game tries to load very high-resolution textures into a limited memory buffer (the “state pool”).
Roll back to driver 472.12 (Game Ready) or 466.77 – known stable versions for older Call of Duty titles. This error often happens because the game tries
| Step | Action | Success Rate | |------|--------|---------------| | 1 | Lower texture quality & color bits | High | | 2 | Apply 4GB patch | Very High | | 3 | Increase Windows page file | Medium | | 4 | Disable texture streaming | Medium (MP only) | | 5 | Verify files + delete shader cache | Low but necessary | | 6 | Roll back GPU drivers | Low (edge case) | This error often happens because the game tries
: Set the resolution to a low setting like This error often happens because the game tries
[Game Engine] ──(Fails to Route API Request)──> [Corrupt DirectX/V++ Runtime] ──> [State Pool Allocation Failure] 1. Reinstall DirectX End-User Runtimes
Use (Display Driver Uninstaller) in safe mode, then reinstall the latest stable driver (not beta).